World’s best intelligent adaptive de-interlacing technology delivering maximized vertical resolution for all types of content
Optimized to deliver consistent quality for all interlaced and progressive content
Typical applications:
International broadcaster converting SD and HD interlaced files for progressive transmission
Playout service provider down converting HD assets to SD assets for global transmission
Post production house up converting HD material to 4K for cinema screening
Trial software can be run on a single AMD R9 270 GPU and will typically offer a 1080i > 720p conversion duration of two times program length for under $200.
HDR to HDR processing to and from PQ / S-Log3 / HLG
HDR (PQ / S-Log3 / HLG) down conversion to SDR (BT709 / REC601) using Grass Valley's Advanced Tone Mapping
SDR (BT709 / REC601) up conversion to HDR (PQ / S-Log3 / HLG)
Decoding of AAC audio is now supported for all relevant source file types.
Processing times have been reduced by up to 40%; the exact performance improvement will be system and conversion specific (positive improvements have been measured in most cases).
Timecode overlay
Enhanced audio routing – now fully flexible!
Prores decoding and encoding now enabled on all 64-bit operating systems
Added decoding of 32KHz, 44.1KHz and 96KHz audio
Added support for up 32 audio channels per stream (where appropriate)
Added non-adaptive HDR to SDR down mapping mode
Added custom transfer curves to tailor up/down/cross mapping
BT2020 and HDR metadata now included during encode (where appropriate)
Added decode and encode support for DNxHR wrapped in MXF OP1A
Added DNxHR 4:4:4 decode and encode
Audio channels can now be grouped for off-speed conversion to maintain respective phase
Added Full Screen Stretch conversion mode and overscan controls
Added 'Follow Input' (source resolution) mode, when generating Apple ProRes files
Added support for Nvidia RTX GPU family.
For full details of all improvements, upgrades and added functionality see release notes.
After you have downloaded the trial licence an Authorized Grass Valley reseller will be in contact. To locate an authorized reseller please CLICK HERE
Find out more at www.grassvalley.com
MXF OP1a, MOV (ProRes / DNxHD/ JPEG 2000/ DNxHR/ AVC-1 (decode only), MTS (AVCHD only), MJ2 (JPEG 2000 only), MP4 (H.264 Long GOP only), MPG (MPEG2 only)
DNxHD, DNxHR, DVCPro 25/50/100, XDCAM HD, D10 (IMX 30/40/50), AVC-Intra 50/100, AVC-Intra RP2027 50/100/200, DPX* 10bit, Apple ProRes, JPEG 2000 (Lossy / Lossless / DCI), AVC-HD (MTS only), XAVC (I-Frame/Long GOP), MPEG2, H.264 Long GOP only
SD, HD and 3Gbps broadcast standards ; 2K,4K 8K and custom resolutions ; Custom frame rate (12-300Hz)
Intelligent adaptive de-interlacing and image scaling, Up, down, cross conversion
48Khz PCM audio pass-through, PCM 96Khz Decode, AAC:32Khz, 44.1Khz, 48Khz Decode. 48Khz PCM Encode only, Audio Stream Routing, Audio Channel Shuffling, Audio gain and delay.
Closed captions 608/708 SMPTE 436M, Closed caption Line 21 IMX only
GV File Client, Watch Folder, FIMS Media SOA Framework V1.0.7.
Timecode handover
Aspect ratio conversion , Color space conversion (REC601 / BT709 / SMPTE 2020), RGB Legalization 700/721/735, Luma Clipper, Luma / Chroma / Black Level, HDR (PQ / S-Log3 / HLG) to SDR (BT709 / REC601) down conversion using GV’s Advanced Tone Mapping , HDR (PQ / S-Log3 / HLG) to HDR (PQ / S-Log3 / HLG), SDR (BT709 / REC601) to HDR (PQ / S-Log3 / HLG) up conversion
Windows (64-bit) Server 2016/2012/2008 R2, Windows 7 / 8 / 8.1 / 10, Linux (RedHat, CentOS) , OSX 10.9 and 10.10 (Client only).
1 x 4 core 2.5 GHz processor, 1 or more GPUs (Multiple cards should be matched)
1 or 2 GPUs, min. 16GB, 3 or 4 GPUs, min. 32GB
1 or 2 GPUs, min. 32Gb, 3 or 4 GPUs, min. 64Gb
Min 2Gb for SD /HD, min 4Gb for 4K, FirePro, HD6000 Series**, HD7000 Series**, R7 Series**, R9 Series, AMD DRIVER (See AMD website)
Min 2Gb for SD /HD, min 4Gb for 4K, Quadro, Tesla, GeForce GTX, GeForce RTX, NVIDIA DRIVER (See NVIDIA website)
Conversion times will vary depending on hardware specification. * Trial Feature. Not all GPU variants of each range have been verified by GV Engineering. ** These cards have not been verified by GV Engineering